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Sean Faust
Point of No Return
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Posted - 2008.03.26 16:40:00 -
[1]
I fly around with a group of players who all pilot HACs, recons, and the occasional command ship. Mostly they're al Minnie/Caldari HAC pilots in cerbs and vagas, with at least one guy I know who flies a sac, and a couple nighthawk/vulture pilots.
I can fly both Amarr and Gallente Battlecruisers and can fit t2 Gallente guns but not t2 Amarr guns. I'm training for a HAC and have narrowed it down to Deimos, Ishtar, or Zealot (sac involves too much time invested in missile skills that will come way later down the line). Which one would be the best one to complement the ships of the people I run with? I'm closest to a Deimos because I can already use t2 med blasters and have decent nav skills. Ishtar would involve having to train up Heavy Drones to 5, and Zealot would involve getting their cruisers from 3-5 and training for Amarr t2 guns.
So, knowing all of this... and based on the facts that the Deimos would be the shortest time to get into, and Zealot the longest, which one should I train for first to roll with my mates?
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Sean Faust
Point of No Return
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Posted - 2008.03.26 16:52:00 -
[2]
I have just shy of 3m SP in gunnery (mostly aimed specifically at blasters), and about 900k in drones. Guess that means the Ishtar is a LONG way off. As far as the sac goes, I don't even have 200k in missiles yet =/
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Sean Faust
Point of No Return
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Posted - 2008.03.26 16:55:00 -
[3]
Originally by: Taguchi Hiroko Deimos is a pretty mediocre HAC. Go for the Ishtar. Nano Ishtar is great.
Zealot after the 5th turrent boost is pretty decent now.
Yeah, they warned me about the Deimos, saying that because of its poor range it doesn't get the chance to use its insane DPS all that much unless you use null and then you'd be better off in an Amarr ship with pulses. Still, it can't be COMPLETELY useless and I already have so much SP invested in gunnery, all I gotta do is get gallente cruiser to 5 and I'm in it.
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Sean Faust
Point of No Return
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Posted - 2008.03.26 16:59:00 -
[4]
Originally by: Liang Nuren
Originally by: Sean Faust
Yeah, they warned me about the Deimos, saying that because of its poor range it doesn't get the chance to use its insane DPS all that much unless you use null and then you'd be better off in an Amarr ship with pulses. Still, it can't be COMPLETELY useless and I already have so much SP invested in gunnery, all I gotta do is get gallente cruiser to 5 and I'm in it.
The Zealot is a better choice for the gangs that you're in. But you can always fit rails to your Deimos...
-Liang
I suppose you could do that, and I guess there are ways to make it work, but fitting rails to a ship that was obviously designed from the ground up specifically for blasters just seems so . . WRONG =/
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Sean Faust
Point of No Return
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Posted - 2008.03.26 18:06:00 -
[5]
So what I'm basically getting here is that the only reasons worth training Gallente cruiser to V are for the Phobos and maybe, way way way later on down the line, after I have more SP invested in drones than my current total SP (almost 8 million), getting into an Ishtar. That sorta sucks. Maybe I'll put that 20-day train off for another time then and work more on my Amarr skills to get into a Zealot and then a Sacrilege.
Some time ago I made a goal for myself about eventually being able to fly both Gallente and Amarr HACs and Command ships. I have no desire to ever train up Caldari except to fly ECM ships, and there are too many Minmatar/Vaga pilots (though hardly any Sleipnir pilots) in the groups I roll with.
Since the use of blasters is too situational, I think I'm going to focus solely on Amarr, until I have enough SP invested in drones to go for the Ishtar.
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Sean Faust
Point of No Return
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Posted - 2008.03.26 18:23:00 -
[6]
Edited by: Sean Faust on 26/03/2008 18:24:44
Originally by: Liang Nuren
If you never focus on the drones, you'll never get there. Gotta bite the bullet some time... :P
-Liang
I will eventually, but what I meant was that since I already have so much SP invested in a specific weapon typ (gunnery), I might as well train first for the one that makes best use of my existing skills before I devote even more training time getting into a ship that I'll have to train up a whole new weapon type for. Even worse would be having to train for a shield tanking ship that uses non-gunnery weapons. I think I'd rather shoot myself.
Looks like Zealot it is, then Sac, then Amarr CS's. After that I'll worry about the Ishtar. But based on all the armor tanking related SP I have (Hull Upgrades V, Comp skills vary between 2/3/4, Mechanic V), and my nearly 3m sp in gunnery, getting into t2 Amarr laser ships just seems so much easier than anything else at this point.
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Sean Faust
Point of No Return
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Posted - 2008.03.27 13:00:00 -
[7]
Funny enough, 3 of the friends I fly with, who are even younger chars than myself, are training specifically to get into an Ishtar. I wonder what a group of 3-4 Ishtars running around together would do...
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Sean Faust
Point of No Return
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Posted - 2008.03.27 13:23:00 -
[8]
When I first came to EVE I rolled Gallente cause of the uber damage output of blasters, not realizing how big of a price it came at, and how impractical it is. Eventually 5 of my old guildmates from WoW who I convinced to come over to EVE did, and 4 of them made Gallente characters as well for the same reasons I did. Now they're all like "DRONES RULE! WANT ISHTAR NOW!"
BTW the one who didn't roll Gallente made a Minnie char and he's training for a Vaga.
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Sean Faust
Point of No Return
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Posted - 2008.03.31 13:48:00 -
[9]
In the Deimos, would a plate or a repper be better? I know that the plate would NORMALLY be better if it was straight up gank w/ hammerhead II's, but if you subbed those out for ECM drones, wouldn't that buy you enough time to make a repper worthwhile? I've seen lots of different fittings for the deimos and while the high and mid slots are pretty straightforward, I'm not sure what to do with the lows.
My current setup I've got running in EFT is 800mm plate + DC II + RCU + 3x MFS II . . . anyone got anything else that works?
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Sean Faust
Point of No Return
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Posted - 2008.03.31 16:37:00 -
[10]
Would I have to drop some MFS II's for rat specific hardeners? Or would my DPS be enough to burn them down before they could deal significant damage to me? This is assuming ~1m isk BS spawns
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Sean Faust
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Posted - 2008.03.31 17:04:00 -
[11]
Originally by: Liang Nuren
Yeah, I might try something like (off the cuff, I haven't checked fittings):
Neutrons&Ions MWD, Cap Rechargers MAR, 3x Hardeners, 3x MFS Rep rigs
-Liang
Thats 7 low slots =/ Deimos has 6
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